Zusammenfassungen
Thousands of designers, marketers, and product managers have come to rely on Susan Weinschenk’s original 100 Things Every Designer Needs To Know About People as a “go-to book” for practical advice on how to use the latest findings in psychology and neuroscience to directly inform and improve their designs, brands, and products. Research hasn’t stopped since the book was written, and new design challenges have emerged.
Weinschenk’s new book, 100 MORE Things Every Designer Needs To Know About People applies the latest research in psychology, neuroscience, brain research, and social psychology to the design of technology products, including websites, apps, wearables, and artificial intelligence. Weinschenk combines real science and research citations with practical examples to make her 100 MORE Things engaging, persuasive, easy to read, accessible, and useful. 100 MORE Things Every Designer Needs to Know About People is not just another “design guidelines” book because it explains the WHY behind the guidelines, providing concrete examples and prescriptions that can be easily and instantly applied.
Von Klappentext im Buch 100 MORE Things Every Designer Needs to Know About People (2015) Weinschenk’s new book, 100 MORE Things Every Designer Needs To Know About People applies the latest research in psychology, neuroscience, brain research, and social psychology to the design of technology products, including websites, apps, wearables, and artificial intelligence. Weinschenk combines real science and research citations with practical examples to make her 100 MORE Things engaging, persuasive, easy to read, accessible, and useful. 100 MORE Things Every Designer Needs to Know About People is not just another “design guidelines” book because it explains the WHY behind the guidelines, providing concrete examples and prescriptions that can be easily and instantly applied.
Dieses Buch erwähnt ...
Personen KB IB clear | Maryanne Wolf | ||||||||||||||||||
Aussagen KB IB clear | Hormone beeinflussen das Verhalten | ||||||||||||||||||
Begriffe KB IB clear | Arbeitwork , Aufmerksamkeit / Fokusattention , Denkenthinking , Designdesign , Emotionenemotions , Gehirnbrain , GenderGender , instant gratification , Kreativitätcreativity , Künstliche Intelligenz (KI / AI)artificial intelligence , Mobiltelefonmobile phone , Oxytocin , Psychologiepsychology , Spielgame , uncanny valley , Vertrauentrust , Wearable ComputingWearable Computing | ||||||||||||||||||
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Dieses Buch erwähnt vermutlich nicht ...
Nicht erwähnte Begriffe | Intelligenz |
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Volltext dieses Dokuments
100 MORE Things Every Designer Needs to Know About People: Gesamtes Buch als Volltext (: 5201 kByte) |
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Beat und dieses Buch
Beat hat dieses Buch während seiner Zeit am Institut für Medien und Schule (IMS) ins Biblionetz aufgenommen. Beat besitzt kein physisches, aber ein digitales Exemplar. (das er aber aus Urheberrechtsgründen nicht einfach weitergeben darf). Es gibt bisher nur wenige Objekte im Biblionetz, die dieses Werk zitieren. Beat selbst sagt, er habe dieses Dokument überflogen.